BullMQ
  • What is BullMQ
  • Quick Start
  • API Reference
  • Changelogs
    • v4
    • v3
    • v2
    • v1
  • Guide
    • Introduction
    • Connections
    • Queues
      • Auto-removal of jobs
      • Adding jobs in bulk
      • Global Concurrency
      • Removing Jobs
    • Workers
      • Auto-removal of jobs
      • Concurrency
      • Graceful shutdown
      • Stalled Jobs
      • Sandboxed processors
      • Pausing queues
    • Jobs
      • FIFO
      • LIFO
      • Job Ids
      • Job Data
      • Deduplication
      • Delayed
      • Repeatable
      • Prioritized
      • Removing jobs
      • Stalled
      • Getters
    • Job Schedulers
      • Repeat Strategies
      • Repeat options
      • Manage Job Schedulers
    • Flows
      • Adding flows in bulk
      • Get Flow Tree
      • Fail Parent
      • Continue Parent
      • Remove Dependency
      • Ignore Dependency
      • Remove Child Dependency
    • Metrics
      • Prometheus
    • Rate limiting
    • Parallelism and Concurrency
    • Retrying failing jobs
    • Returning job data
    • Events
      • Create Custom Events
    • Telemetry
      • Getting started
      • Running Jaeger
      • Running a simple example
    • QueueScheduler
    • Redisâ„¢ Compatibility
      • Dragonfly
    • Redisâ„¢ hosting
      • AWS MemoryDB
      • AWS Elasticache
    • Architecture
    • NestJs
      • Producers
      • Queue Events Listeners
    • Going to production
    • Migration to newer versions
    • Troubleshooting
  • Patterns
    • Adding jobs in bulk across different queues
    • Manually processing jobs
    • Named Processor
    • Flows
    • Idempotent jobs
    • Throttle jobs
    • Process Step Jobs
    • Failing fast when Redis is down
    • Stop retrying jobs
    • Timeout jobs
    • Timeout for Sandboxed processors
    • Redis Cluster
  • BullMQ Pro
    • Introduction
    • Install
    • Observables
      • Cancelation
    • Groups
      • Getters
      • Rate limiting
      • Local group rate limit
      • Concurrency
      • Local group concurrency
      • Max group size
      • Pausing groups
      • Prioritized intra-groups
      • Sandboxes for groups
    • Telemetry
    • Batches
    • NestJs
      • Producers
      • Queue Events Listeners
      • API Reference
      • Changelog
    • API Reference
    • Changelog
    • New Releases
    • Support
  • Bull
    • Introduction
    • Install
    • Quick Guide
    • Important Notes
    • Reference
    • Patterns
      • Persistent connections
      • Message queue
      • Returning Job Completions
      • Reusing Redis Connections
      • Redis cluster
      • Custom backoff strategy
      • Debugging
      • Manually fetching jobs
  • Python
    • Introduction
    • Changelog
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  1. Bull
  2. Patterns

Message queue

Bull can also be used for persistent message queues. This is a quite useful feature in some use cases. For example, you can have two servers that need to communicate with each other. By using a queue, the servers do not need to be online at the same time, so this creates a very robust communication channel. You can treat add as send and process as receive:

Server A:

const Queue = require('bull');

const sendQueue = new Queue('Server B');
const receiveQueue = new Queue('Server A');

receiveQueue.process(function (job, done) {
  console.log('Received message', job.data.msg);
  done();
});

sendQueue.add({ msg: 'Hello' });

Server B:

const Queue = require('bull');

const sendQueue = new Queue('Server A');
const receiveQueue = new Queue('Server B');

receiveQueue.process(function (job, done) {
  console.log('Received message', job.data.msg);
  done();
});

sendQueue.add({ msg: 'World' });
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Last updated 1 year ago

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